A downloadable tool

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UNITY INPUT SNIFFER
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This tool can be used to determine input controller mappings on different target platforms.
Tested with Unity 2017.3.1

How to use:

NB: Feel free to play the main Scene from the Unity Editor to inspect the application first...

1) Build the application for your chosen platform (e.g. PC, PS4, Android etc).
2) Plug your controllers in...
3) Run the application on your chosen platform.
4) Note the buttons/axes displayed as you interact with the controller. Write them down somewhere.

5) Then go to your own Unity Project
6) Open the Input Manager settings
7) Setup the buttons/axes using the corresponding input mappings
8) Note Unity has more information about input mappings here https://docs.unity3d.com/Manual/class-InputManager.html
9) Note that joystick axes are mapped as follows "joystick axis 0", "joystick axis 1" etc.

Note: You can modify the InputSniffer deadzone to reduce the sensitivity of the inputs, especially useful with controllers.
To do that, just change the dead zone property on the InputSniffer script attached to the "Canvas/Text" gameobject

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